The player will also be able to move the ball down. Click on the Codesters Tab.

  • Go to the section of the toolkit and drag Down Key to the bottom of your program.
  • Change the number inside the .move_down() command to 10.
  • Change the name in the .move_down() command to ball.
  • Click Run and press the left and down arrow keys to test your program.

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("halfcourt") sprite = codesters.Sprite("player4") sprite.go_to(215, -175) net = codesters.Sprite("basketballnet") net.go_to(215, 175) ball = codesters.Sprite("basketball") x = random.randint(-100, 150) ball.go_to(x, -25) stage.set_gravity(10) stage.set_bounce(.8) ball.set_gravity_off() net.set_gravity_off() left_count = 0 down_count = 0 def left_key(): ball.move_left(10) # add other actions... global left_count left_count += 1 stage.event_key("left", left_key)
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